The style profiles

Sixteen ways a chess player wins

Chess.com or Lichess

Nothing here comes from a quiz. Four measurements from your real games: how fast you play, how your wins arrive, how often you settle, and what a loss does to the next game. Two poles each, sixteen profiles. Yours is whichever one your record says it is.

BBlitzer / PPondererGGrinder / AAttackerFFighter / DDrawmasterZZen / TTilter
B·A·F·Z

The Assassin

Fast games, and your wins end on the board. Almost nothing you play finishes level.

Blitzer · Attacker · Fighter · Zen
B·A·F·T

The Berserker

Fast and final while the run holds. When it breaks, the next game goes with it.

Blitzer · Attacker · Fighter · Tilter
B·A·D·Z

The Hustler

Fast and decisive, and at least one game in ten of yours ends level.

Blitzer · Attacker · Drawmaster · Zen
B·A·D·T

The Firestarter

Fast wins, quick draws, and a record that swings with whatever happened last game.

Blitzer · Attacker · Drawmaster · Tilter
B·G·F·Z

The Metronome

You win fast chess on their clock, and hardly a game of yours is split down the middle.

Blitzer · Grinder · Fighter · Zen
B·G·F·T

The Time Scrambler

You live in the scramble: winning on their flag, then dropping the game after a loss.

Blitzer · Grinder · Fighter · Tilter
B·G·D·Z

The Anaconda

Fast but patient. You win on their clock, and no less than one game in ten of yours ends level.

Blitzer · Grinder · Drawmaster · Zen
B·G·D·T

The Clockwork Gremlin

Quick and clock-hungry. One game in ten of yours ends level, and one loss tends to cost you two.

Blitzer · Grinder · Drawmaster · Tilter
P·A·F·Z

The Executioner

You take your time, then take the point on the board. Level finishes are rare.

Ponderer · Attacker · Fighter · Zen
P·A·F·T

The Gambler

Slow-brewed and decisive, all or nothing. Your losses arrive in pairs.

Ponderer · Attacker · Fighter · Tilter
P·A·D·Z

The Romantic

Unhurried, decisive when it counts, and at least one game in ten of yours ends level.

Ponderer · Attacker · Drawmaster · Zen
P·A·D·T

The Daydreamer

Long games, plenty of draws. The last result always shows up in the next one.

Ponderer · Attacker · Drawmaster · Tilter
P·G·F·Z

The Surgeon

Slow games, won on their clock. Next to nothing you play ends in a split.

Ponderer · Grinder · Fighter · Zen
P·G·F·T

The Perfectionist

You win on their clock, rarely settle for level, and score worst right after a loss.

Ponderer · Grinder · Fighter · Tilter
P·G·D·Z

The Fortress

Hard to finish off: you win on their clock, and at least one game in ten of yours ends level.

Ponderer · Grinder · Drawmaster · Zen
P·G·D·T

The Stonewaller

Solid to a fault: one game in ten of yours ends level, until a loss cracks the next one open.

Ponderer · Grinder · Drawmaster · Tilter

Your profile is computed from your last few hundred games. Analyze yours free →