
johntembreull
Unhurried, decisive when it counts, and at least one game in ten of yours ends level.
your style, explained →Free account. Keeps this report and reads your next games.
Worth a look
What happens under time pressure
In your 600s games the clock is not the story — wins end with 374s left, losses with 400s. You lose on the board, with time to spare. 0% of your losses end on the flag and you win 0% of the games that dip under 10s, so the moves before the scramble are what decide these games.
See johntembreull's full Eloist
- ♟ Rating trajectory & where it's headed
- ♞ Your opening leaks: exactly where rating drains out
- ♜ Best hours, matchup edge & how your games really end
- ♛ An AI coach that reads your games + tailored training
We'll watch johntembreull and email a full breakdown a few minutes after you finish playing: the openings, the games worth reviewing, and the patterns costing you rating.
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