
hankmagic
Unhurried, decisive when it counts, and at least one game in ten of yours ends level.
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Worth a look
What happens under time pressure
In your 1200s games the clock decides more than the board does. You close out wins with 629s to spare but scrape through losses on 113s — a 516s gap that points at time trouble, not blunders. 80% of your losses end on the flag, and once you dip under 10s you win only 0%. The scramble is your leak — bail to a safe move before you hit the danger zone.
See hankmagic's full Eloist
- ♟ Rating trajectory & where it's headed
- ♞ Your opening leaks: exactly where rating drains out
- ♜ Best hours, matchup edge & how your games really end
- ♛ An AI coach that reads your games + tailored training
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