funkmaster_flex25
You take your time, then take the point on the board. Level finishes are rare.
your style, explained →Free account. Keeps this report and reads your next games.
Worth a look
What happens under time pressure
In your 600s games the clock decides more than the board does. The two lines run together until about move 47 — that's where the games you lose start bleeding time faster than the ones you win. You close out wins with 264s to spare but scrape through losses on 171s — a 93s gap that points at time trouble, not blunders. 22.1% of your losses end on the flag, and once you dip under 10s you win only 12.5%. The scramble is your leak — bail to a safe move before you hit the danger zone.
Unlock funkmaster_flex25's full Eloist
- ♟ Rating trajectory & where it's headed
- ♞ Your opening leaks — exactly where rating drains out
- ♜ Best hours, matchup edge & how your games really end
- ♛ An AI coach that reads your games + tailored training
We'll watch funkmaster_flex25 and email a full breakdown a few minutes after you finish playing: the openings, the games worth reviewing, and the patterns costing you rating.
We send a confirmation email first — nothing else until you click it. Unsubscribe from any report in one click. No account needed.
Analyzed 551 of funkmaster_flex25’s games. Get your own free report →
